Inhibition
About Game
Inhibition
Training: self-control
How it works
Two inhibition paradigms in one game. Go/No-Go = decision BEFORE movement (action restraint). Stop-Signal = cancellation of ALREADY initiated movement (action cancellation). Mixed alternates both, training switching between inhibition types. Biomarkers (% commission errors, SSRT) saved separately — backward-compatible with history.
Real-life benefits
Impulse suppression
Stopping speed
Error control
Tip
Regular 5-10 minute daily sessions give better results than occasional long sessions.